* Vote system updates: * Vote kicks are now enabled by default * Made
extend level and next map votes separate by default * Next map choices vote now
displays by default * Vote scramble is now disabled by default. We prefer the
function of auto-scramble to keep the momentum of a fast-paced match before
scrambling. * Improved next map choices vote: * Fixed not automatically showing
up when enabled * Fixed not starting when the game ends early due to not enough
time to start the next round * Fixed not listing choices due to previous voting
rework * Fixed not showing vote counts * Added a vote to control random crits *
Updated various default mapcycle files with new maps added since 2015 * Added
new mapcycle file mapcycle_quickplay_bots.txt to easily set up servers to run
maps with bot support * Updated the default MOTD to provide some helpful
guidance to players * Fixed Medic healing/injured outline colors not using the
proper thresholds * Fixed Medic healing/injured outlines not appearing in some
cases * Fixed blood particle effects appearing from fire damage * Fixed bleed
debuff causing invulnerable players to visibly bleed * Fixed FPS getting locked
to 30 in some cases * Added a setting to control max chat lines. Defaults to 15
lines. Previously was unlimited and could cause performance issues after playing
the game for a while. * Added a setting to select your preferred class to
feature on the main menu * Bots now use “fill” quota mode by default: maintains
a set player count of humans and bots * Fixed bots not balancing team counts
properly due to old behavior that tried to allow players to join * Added options
for bots when creating a server * Changed default time limit when creating a
server from 30 minutes to 45 minutes * Improved class page descriptions * Minor
stability fixes