Current beta design remains, with the following changes/tweaks:
Taking lethal self-damage from the Caber will now reduce your respawn time by 5 seconds (to a minimum of a 2 second respawn)
If the Caber deals no damage to any enemies, it will not break the caber and will not deal full self-damage to the user. Misses in this way will still spawn an explosion, even if nothing at all was hit (i.e airbursts), and will not interrupt Shield Charging.
The Caber will now detonate properly against hit surfaces (i.e striking a wall or the ground), while still detonating around the user if striking an enemy with it