SPRING CLEANING

Bugs? They're icky and get everywhere. That's why we've tasked our trusty TF2 team of engineers, demolitions experts and pyromaniacs to exterminate them. And while they were at it, they've also been tuning up performance and gameplay, and adding niceties for competitive and casual players alike. All of which is just a fancy way of saying:
We've got an exciting new update for you!

PERFORMANCE

We've been working hard on the engine, tightening a lot of nuts and bolts and making lots of small fixes that should make the game run smoother and more efficiently, eliminating many cases of stutters and low framerates. We've also improved the experience for lower-end machines, giving players more options to control quality, without resorting to configs or lowering DirectX levels.


GAMEPLAY

It's no secret that Team Fortress 2 is a perfect, bug-free game. But if you were to somehow find a bug, you'd be able to report it to us via our bug tracker. And if you were to somehow find a second bug, you'd be able to report that one too! And if you were to somehow find a third bug... well, you get the idea. As it turns out, there were a few bug reports. Well, hundreds of them. So we've been listening to your feedback, and have made changes and fixes to the game based on what we've heard.


CORE GAMEPLAY

COMPETITIVE

MANN VS MACHINE

QUALITY OF LIFE

Turns out when a game has been around for over 15 years, it can get a little dusty. So we've been busy polishing up TF2, and generally making things better. These are small but important fixes that should improve your overall experience.


VISUAL

NETWORKING

GENERAL